What if Sans’s telescope prank wasn’t only a prank, but also a test?
Normally, the kind of prank where you trick someone into getting a mark on their face is a stealth one. The embarrassment is through them not realising the mark and going on with their lives until someone else decides to tell them, or they look in a mirror eventually. They also realise they were the ones who participated, unknowingly, in getting a silly mark.
In this scenario, everyone basically yells SANS and tries to call him on it, resulting in him joking about a refund. But there’s no way Frisk would know about the eye blotch. The normal run of the joke would be for Frisk to obliviously carry on until they find a mirror somewhere. Instead, most people confront Sans immediately.
Maybe he was testing to see if we, the player, really were there. Frisk could’ve turned on him and called him on the prank… despite having no way to know they’ve got a pink eye. That’s what WE know. We outed our existence to Sans.
This is an interesting theory, but, I have something that may counter it. Frisk looked into the telescope and saw red all over when they did. Even though they might not know that the mark is on their eye, they do know that there was nothing to see in the telescope. So this might just be something along the lines of Frisk telling Sans, “The telescope doesn’t work,” or “Something’s wrong with your telescope.” I like this theory, but I just wanted to point it out.
Someone asked me how I draw the skelebros, so…here’s a guide showing my process :v I definitely spent WAY too much time on this ahhahaha x__x but like, I used to tutor kids and this reminded me how fun it is to teach people stuff so its all good
You and a couple others have asked me on some insight on how I draw the skelesons. Since I can’t really put it into words…I spent the lat 30 minutes whipping up a quick tutorial. Sorry if it’s not super insightful, it’s just how I go about things. uvu)9
I go about drawing the skeletons a similar way I draw humans. Basically, their basic head shape is what dominates their overall appearance in the end.
Step 1: The shapes Sans starts as a circle and primarily stays that way up to the final product. However, with Papyrus I make him longer to match his sprite a bit more. So his overall shape is an oval with a pointy tip at the bottom where his chin ends.
Step 2: The guidelines Self-explanatory. I use these to know where to put their eyesockets, noseholes and mouths. It also helps me locate where their cheekbones would go, which is basically the next step. I sometimes skip this step since I’ve grown used to drawing them, but for more difficult angles or expressions it definitely helps.
Step 3: the cheeky cheeks I draw San’s “cheeks” the way I would draw a chibi or a child’s. It’s a similar way to how I draw my version of Frisk. Basically, it adds to his roundness and is also pretty reminiscent to his in-game sprite. With Papyrus, though, it takes a bit more realistic approach of how skulls actually look (but still keeping it cartoony.) His cheekbones protrude to the sides and I actually draw his mandible. I also redefine the line where the top of his head would go, trying to not make it too big or bulbous. After the cheekbones, I draw their noses in the middle, where the guidelines intersect, and work my way around from there.
Step 4: Expressions + overall details Expressions for me is the best part and it’s where I have the most fun. Sans is much easier to do since I love drawing big grins and big eyes and I’ve gotten more practice with him. However, Pap is a joy to do too! I use his cheekbones to determine how happy he is and I try to do my best with conveying emotion into his smaller eyes. It’s sometimes a challenge, but it’s fun! 😀
Step 5: mm yes. Then we add the clothes and colours and everything nice. yay. Some notes: I make both of their heads less spherical with the lineart, since…skulls aren’t perfectly round. I try to always draw the same amount of teeth (depends on the expression) Around 4 frontal teeth usually. Sometimes i break my own rules if im doodling lol.
this is my first “tutorial” explanation?? sort of thing, so sorry if I’m bad at explaining! Also, I only did busts, but if more people are curious I can do full-bodies too! or of other characters. idkkkk. Hope it explains something!
Whew, wanted to shade these but I doubt I got so lazy ;__;
Anyhow, here is a few character designs for my Undertale AU Underkeep! Mettaton rules the underground (not following the neutral ending though), and everyone we know is appointed to a position of sorts in this fantasy land like place:
Frisk – The Hero
Papyrus – Second in command of the Royal Guard
Sans – The Royal Jester/Overseer of Snowdin
Muffet – Duchess of the Spiders/Royal Baking Specialist
Mettaton – High King
Alphys – Marquess of Hotland/Royal Scientist
Undyne – Baroness of Waterfell/Head of the Royal Guard
Hopefully I can get the other characters done soon as well! Also, everyone’s outfit is (hopefully) reminiscent of their location and/or title (Alphys represents fire, Undyne represents water, etc)…