Might I ask how you go about drawing Sans and Papyrus?

pig-demon:

You and a couple others have asked me on some insight on how I draw the skelesons. Since I can’t really put it into words…I spent the lat 30 minutes whipping up a quick tutorial. Sorry if it’s not super insightful, it’s just how I go about things. uvu)9

I go about drawing the skeletons a similar way I draw humans. Basically, their basic head shape is what dominates their overall appearance in the end. 

Step 1: The shapes
Sans starts as a circle and primarily stays that way up to the final product. However, with Papyrus I make him longer to match his sprite a bit more. So his overall shape is an oval with a pointy tip at the bottom where his chin ends. 

Step 2: The guidelines
Self-explanatory. I use these to know where to put their eyesockets, noseholes and mouths. It also helps me locate where their cheekbones would go, which is basically the next step. I sometimes skip this step since I’ve grown used to drawing them, but for more difficult angles or expressions it definitely helps.

Step 3: the cheeky cheeks
I draw San’s “cheeks” the way I would draw a chibi or a child’s. It’s a similar way to how I draw my version of Frisk. Basically, it adds to his roundness and is also pretty reminiscent to his in-game sprite. With Papyrus, though, it takes a bit more realistic approach of how skulls actually look (but still keeping it cartoony.) His cheekbones protrude to the sides and I actually draw his mandible. I also redefine the line where the top of his head would go, trying to not make it too big or bulbous. After the cheekbones, I draw their noses in the middle, where the guidelines intersect, and work my way around from there. 

Step 4: Expressions + overall details
Expressions for me is the best part and it’s where I have the most fun. Sans is much easier to do since I love drawing big grins and big eyes and I’ve gotten more practice with him. However, Pap is a joy to do too! I use his cheekbones to determine how happy he is and I try to do my best with conveying emotion into his smaller eyes. It’s sometimes a challenge, but it’s fun! 😀

Step 5: mm yes. 
Then we add the clothes and colours and everything nice. yay. Some notes: I make both of their heads less spherical with the lineart, since…skulls aren’t perfectly round. I try to always draw the same amount of teeth (depends on the expression) Around 4 frontal teeth usually. Sometimes i break my own rules if im doodling lol.

this is my first “tutorial” explanation?? sort of thing, so sorry if I’m bad at explaining! Also, I only did busts, but if more people are curious I can do full-bodies too! or of other characters. idkkkk. Hope it explains something! 

Leave a comment

Design a site like this with WordPress.com
Get started